![]() ![]() YourĬurrent rank is tracked by the rank lights (the inner ring of nine Promotions to move up in rank from Cadet to Fleet Admiral. The table is reset with the next ball.Īt the advanced level, you complete missions and receive Tilt light, which is a large, red X above the left rebound, goes Tilts, all components stop working until the ball drains and the If you nudge the table too much, it will tilt. You can nudge the table to the left, to the right, and upwards. Stuck on the gravity well, it is shot out in a random direction and When the gravity well isĪctive, gravity shifts to the center of the table. To activate the gravity well, you must shoot the ball into the ![]() Points are added to the jackpot if you hit special table components Shooting the ball into the hyperspace chute twice. To activate the jackpot, knock down all the targets in theīooster target bank twice. Is on and the ball passes through the bonus lane. When the ball drains or before the ball drains if the bonus light To activate the bonus, you must knock down the targets in theīooster target bank three times. The reflex shot light goes off after five seconds. The ball drains from the ramp and it must be on to obtain the The reflex shot light for the launch ramp is set each time Hyperspace chute is set each time the ball lands in the hyperspace You get 25,000 points for a reflex shot when the ball has justĮxited the launch ramp or hyperspace chute and you execute a quick The deployment chute and letting it fall back down the chute and You perform a skill shot by launching the ball only partway up At this level, nudging the table helps you Or perform specially timed shots to gain additional play modes and Score valuesĪt the intermediate level of play, you complete simple sequences Simply score points by hitting objects on the table. How to progress in rank or accomplish missions. ![]() The more advanced the level ofĪt the most basic level of play, you do not need to understand The objective of all levels is toĪchieve the highest point total. The game is divided into three levels of play basic, This is achieved by selecting and completing a The goal of the game is to progress in rank from Space Cadet toįleet Admiral. Table, double-click the Table.bmp file in the Pinball subfolder of To view a picture of the space cadet table that identifies theīumpers, lights, rebounds, target banks, and other objects on the This document contains the complete rules for the space cadet Space Cadet Table Rules and Game Strategy 2.0 Basic Strategy At the most basic level of play, you do not need to understand how to progress in rank or accomplish missions. The more advanced the level of play, the greater the point reward. The objective of all levels is to achieve the highest point total. The game is divided into three levels of play basic, intermediate, and advanced. New and more challenging missions become available as you progress in rank. This is achieved by selecting and completing a series of missions. The goal of the game is to progress in rank from Space Cadet to Fleet Admiral. To view a picture of the space cadet table that identifies the bumpers, lights, rebounds, target banks, and other objects on the table, double-click the Table.bmp file in the Pinball subfolder of your Microsoft Plus! folder. ![]() It was created for Microsoft by Maxis and Cinematronics. 3D Pinball for Windows Space Cadet Table Rules and Game Strategy Copyright (c) Cinematronics 1995 Table Of Contents 1.0 Overview 2.0 Basic Strategy 3.0 Intermediate Strategy 4.0 Advanced Strategy 5.0 Table Components 6.0 General Table Rules 1.0 Overview This document contains the complete rules for the space cadet table in 3D Pinball for Windows. ![]()
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